Wednesday, November 30, 2005 |  |
| Chat live to GRAW developers | //General News | On 1st and 7th December 2005 you'll be able to chat direct to the developers of Ghost Recon Advanced Warfighter. Here are the details:
PC live chat: December 1st at 5:00 PM (UK Time) with the participation of Mathieu Girard (Producer), Bo Andersson (Executive Producer and military expert), Ulf Andersson (Lead Game Designer) and Simon Viklund (Sound Designer)
Xbox 360 live chat: December 7th at 5:00 PM (UK Time). Christian Allen (Lead Level Designer MP) and Gilles Matouba (Game Designer) will be on hand talking with Ghost Recon fans and answering questions in this special gift for Xmas season.
Here is everything you need to know in order to miss none of it: - Server Type: Ubisoft (irc.ubisoft.com)
- Channel: #GhostRecon You can download an IRC client at http://www.ircreviews.org/clients
If you're not familiar with IRC software, you can easily join the chat by following the steps below:
- Go to http://chat.ubisoft.fr
- Enter a username (whatever you wish)
- You don't require a password
- Select the GhostRecon channel
Chat times around the world:
9:00 - San Francisco
11:00 - Chicago
12:00 - New York, Montreal
17:00 - London
18:00 - Paris, Munich We will post up the chat transcripts as soon as they are available, but while you're waiting head over to the official Ghost Recon website for more information.posted by duke on 30/11/2005 at 17:05:07
|
| Project IM Details | //General News | We've had our eye on Project IM since the news reports started hitting the internet over the weekend, it turns out that Project IM is a next generation First Person Shooter in development by Danish software house Zero Point Software.
According to Gamespot.com the game is in development and will be heading to the PS3, Xbox 360 and PC once a publisher has been secured, have a look at the teaser trailer on the official site and we think you'll agree it's looking rather stunning!
posted by duke on 30/11/2005 at 15:40:05
|
| Take Two's BioShock-ing us! | //General News | According to reports hitting the good old internet, we've found out that an application has been filled at the U.S. Patent and Trademark Office indicating that Take Two Interactive have snapped up the trademark for BioShock, an upcoming action/RPG in development by Irrational Games.
Bluesnews.com reported this news last night and we were keen to find out what Take Two had to say, so we gave them a call and the official line is "no comment". Undoubtedly if Take Two has snapped up the rights to BioShock, we'll get a statement soon.
We will keep you posted on this story as and when we find out more!
posted by duke on 30/11/2005 at 14:02:39
|
| PS2 Tops 100 Million | //Console News | It was only a couple of months ago that we reported sales of more than 91,000,000 PS2s world-wide. Now Sony has announced that global lifetime sales of the Plyastation 2 has topped the 100,000,000 mark. PlayStation 2 is strongly supported by a wide range of users as well as from third party developers and publishers, and by maintaining backward compatibility of software titles for its predecessor system for the first time in the history of computer entertainment, PlayStation 2 has become the standard home entertainment system with over 14,000 PlayStation and PlayStation 2 titles playable, of which 6,200 titles are for PlayStation 2 alone. The breakdown makes interesting reading: 22 million in Japan, 40 million in the US and 37 million in Europe.posted by cro on 30/11/2005 at 13:19:27
|
Tuesday, November 29, 2005 |  |
| PoP: Two Thrones Music Q&A | //Console News | Ubisoft has sent us over a short interview with Simon Pressey, Artistic Audio Director about the music for the upcoming game Prince of Persia: The Two Thrones.What is the main sound and music direction in Prince of Persia The Two Thrones (POP T2T)?
Our ambition with POPT2T is to close the Sands of Time trilogy with a bang: a very climatic and epic final. This direction is also conveyed through our musical choices: we wanted a very epic soundtrack with both a Hollywood and an oriental feel to it. For more on the music and the composers, head over and read the full interview.posted by cro on 29/11/2005 at 22:45:29
|
| Joytech NEO Se Controller Review | //Xbox 360 News | Gareth from Vagusnet (part of the XCN), has written up a hands-on review of Joytech's NEO Se Xbox 360 controller. Whilst beavering away at the likes of Amped 3 and a few previews of upcoming Xbox 360 titles from 2K Games, we failed to notice that almost the entire time we'd been playing using Joytech controllers! It's not like the PR manager to trick us into that sort of thing, but upon learning of this evil deed, we were intrigued to continue to assess the pad. Given the rave reviews the 360's wireless controller is getting, head over and read Gareth's review to see what he thinks!posted by cro on 29/11/2005 at 22:40:34
|
| Microsofts Mistakes? | //General News | Next-Gen.biz has released its second podcast titled Microsoft's Mistakes, so head over to Next-Gen.biz and have a listen of the latest podcast!
Don't forget Next-Gen.biz is interested in hearing your view point on the show, so let them know what you think - we have! posted by duke on 29/11/2005 at 20:02:26
|
| THQ does the Monster Mash | //General News | THQ has today announced deal with Columbia Pictures to develop the new Monster House movie into a video game, which is slated for an official release during Summer 2006. Here is the official blurb: Columbia Pictures' Monster House is an exciting and hilarious thrill-ride tale about three kids (Mitchel Musso, Sam Lerner and Spencer Locke) who must do battle with a mysterious home that is determined to eat every trick or treater in sight on Halloween. Steve Buscemi, Nick Cannon, Maggie Gyllenhaal, Kevin James, Jason Lee, Catherine O'Hara, Kathleen Turner and Fred Willard are among the stars lined up for Monster House, the latest film to employ the groundbreaking technology of Performance Capture Animation, an innovative technique developed by Sony Pictures Imageworks initially for Robert Zemeckis, Steve Starkey and Jack Rapke's ImageMovers Company. In an unprecedented opening, Monster House will be released in more than 100 theaters in REAL D's revolutionary digital 3D format day and date with its 2D national release scheduled for July 21, 2006.
The Monster House videogames will allow players to experience key moments of the movie as they explore the house room by room, while also taking on unique adventures that were inspired by the film. With three playable characters, fans of the film will enjoy seeing the movie come to life in their living rooms. Check out the official Monster House website for more information on the computer generated movie and check this link for the latest trailer, there goes the neighbourhood... posted by duke on 29/11/2005 at 18:04:19
|
| New Prey Media | //Xbox 360 News | 2K Games and 3D Realms have released new footage of Prey, a revolutionary First Person Shooter heading for the PC and Xbox 360 with a release date of "when it's done".
View the latest Prey media via one of the following links: The hunt is on, enjoy! posted by duke on 29/11/2005 at 16:16:45
|
| GTIP WAP Service Launches on T-Zones | //General News | AlienPants Ltd has announced that the GTIP premium SMS hints, tips and cheats service has launched on T-Zones. The service is available via WAP through a link on the games portal. Customers simply browse to the T-Mobile games portal and select the link to the GTIP service. Customers can then enter their question using a standard WAP text entry field. The service can be reached by following the "Cheats&Tips" link from the T-Zones Games page. posted by cro on 29/11/2005 at 14:04:57
|
|