System: PC
Genre: (your guess is as good as ours)
Developed and Produced by
JoWood
Players: 1
Admittedly we've all done it. The radio's on at full blast and you're singing
at the top of your tuneless voice to a song that you don't even know the words
too, when all of a sudden the door is thrown open by a parent/partner or any one
with a key and the predictable screech follows: "The neighbours are
threatening to call the police and the neighbourhood is threatening to have you
evicted!" Turning the music down momentarily, albeit to put Nirvana in on
full blast, you relax on your bed and imagine the unlimited possibilities of
revenge.
Imagine no more; JoWood has brought us an escapist gamers dream come true.
It's time to swap the deodorant for super glue as News0r gets to grips with its
preview of Neighbours from Hell.
In the Beginning…..
There was man and, undoubtedly, there were neighbours. What could be more of
an annoyance than the Neanderthal next door (or cave) clubbing his wife about
the head and generally making a bit of a racket. So the obvious solution was to
take your own club to his head and batter him relentlessly. However we are far
more advanced and mature, so we chose to take our aggression out in a different
way. Give modern man a tube of super glue and a pair of binoculars and let him
free.
Neighbours From Hell brings a new angle to gaming and fits very snugly
into its own genre. The game is based in a TV show format and depends on whether
you can impress the audience by stringing the tricks together to amuse them. You
play the part of Woody, a mischievous young man solely intent on tormenting his
neighbour in as many ways as possible. As mentioned the game takes place in a TV
show format and every level begins with the introduction of Woody through the
front door to the applause of the audience. Every trap set is greeted with
chuckles from the crowd and a mass of laughter erupts when the neighbour falls
from his chair or uses hair restorer instead of deodorant. The whole angle is a
new one to me and I have struggled to think of any game that matches it for
setting, altough in terms of the ways puzzles are played out it is very similar
to games like The Impossible Machine or Bill's Tomato Game.
Time For Some Analytical Torment
I'm going all out in this review not to overuse the word 'cute' but I'm
sorry, the game is cute. There is no question of the pick-up and play
appeal for the game; it is guaranteed entertainment for any age. Although the
tricks seem a bit childish I can confirm that they can be appreciated by a large
variety of people, and besides, its stupid humour that is the funniest anyway.
The actual game play runs smoothly, there are not a great deal of items on the
screen at any one time and this has allowed for a lot of detail. The animations
of the main character Woody are very clean cut, there is no jerking in his
movements nor is there any poor quality in the design.