| Neighbours From Hell | // review | ||
System: PC Admittedly we've all done it. The radio's on at full blast and you're singing at the top of your tuneless voice to a song that you don't even know the words too, when all of a sudden the door is thrown open by a parent/partner or any one with a key and the predictable screech follows: "The neighbours are threatening to call the police and the neighbourhood is threatening to have you evicted!" Turning the music down momentarily, albeit to put Nirvana in on full blast, you relax on your bed and imagine the unlimited possibilities of revenge. Imagine no more; JoWood has brought us an escapist gamers dream come true. It's time to swap the deodorant for super glue as News0r gets to grips with its preview of Neighbours from Hell. In the Beginning…..
Neighbours From Hell brings a new angle to gaming and fits very snugly into its own genre. The game is based in a TV show format and depends on whether you can impress the audience by stringing the tricks together to amuse them. You play the part of Woody, a mischievous young man solely intent on tormenting his neighbour in as many ways as possible. As mentioned the game takes place in a TV show format and every level begins with the introduction of Woody through the front door to the applause of the audience. Every trap set is greeted with chuckles from the crowd and a mass of laughter erupts when the neighbour falls from his chair or uses hair restorer instead of deodorant. The whole angle is a new one to me and I have struggled to think of any game that matches it for setting, altough in terms of the ways puzzles are played out it is very similar to games like The Impossible Machine or Bill's Tomato Game. Time For Some Analytical Torment
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